The Last of Us


Download this episode

Editors – Timothy A. Good, ACE and Emily Mendez

THE LAST OF US editors Tim Good, ACE and Emily Mendez are the perfect example of mentoring in action.  Paying forward the mentoring he received from editor Norman Buckley, ACE, Tim has always looked for ways he could elevate assistants into the first chair.  Building on her work with Tim on THE UMBRELLA ACADEMY, Emily was more than ready to grab the editorial reins when the time came for THE LAST OF US.

THE LAST OF US is set in 2023, twenty years into a pandemic caused by a mass fungal infection which causes its hosts to transform into zombie-like creatures and collapses society.  The series follows Joel (Pedro Pascal), a smuggler tasked with escorting an immune teenager named Ellie (Bella Ramsey) across a post-apocalyptic United States.  The creative force behind the video game on which the series is based is Neil Druckmann.  One of the game’s legion of fans was writer / director Craig Mazin (Chernobyl). The two would go on to successfully pitch HBO on the concept of adapting the game into a series.

TIMOTHY GOOD ACE

In addition to THE LAST OF US, Tim is known as both an editor and producer for his work on such shows as The Umbrella Academy (2019) and Fringe (2008).

EMILY MENDEZ

Emily Mendez is known for The Umbrella Academy (2019), The Resident (2018) and Light as a Feather (2018).

Editing The Last of Us

In our discussion with The Last of Us editors, Tim and Emily, we talk about:

  • How to SUCCESSFULLY adapt a video game into a series
  • Sound design…the assistant’s advantage
  • When 1 episode + 1 episode = 1 pilot
  • The benefits of bottle episodes
  • Meaningful mentoring

The Credits

Visit Extreme Music for all your production audio needs

Learn about Avid’s new Media Composer for Students program

Subscribe to The Rough Cut podcast and never miss an episode

Visit The Rough Cut on YouTube