Evan Schiff
Editor Evan Schiff is in studio to talk about his work on John Wick: Chapter 2 and John Wick: Chapter 3 – Parabellum. Evan talks about… – Getting and working with agents – Avoiding mid-motion cuts – Working with “stunt […]
Editor Evan Schiff is in studio to talk about his work on John Wick: Chapter 2 and John Wick: Chapter 3 – Parabellum. Evan talks about… – Getting and working with agents – Avoiding mid-motion cuts – Working with “stunt […]
Today on the Rough Cut, we get to know Tom Cross, ACE, Oscar-winning editor of Whiplash, La La Land and First Man. Tom tells us about… – Breaking into the film business via commercial editing – The advantages of being […]
In today’s episode of The Rough Cut, editor Fred Raskin, ACE drops by to talk about his new film with Quentin Tarantino…Once Upon a Time in Hollywood. Fred tells us about: – Cutting the movie within the movie – […]
In this episode of The Rough Cut, we talk with editor Adam Gerstel and assistant editors Rachel Schreibman and Dave Matusek from The Lion King. Adam, Rachel and Dave talk about… -Refining the VR camera tech from The Jungle Book […]
Recorded live in Berlin, Germany prior to the Mission:Impossible – Fallout world premiere, editor Eddie Hamilton, ACE breaks down his Avid Media Composer timeline for the latest installment in the MI franchise.
In this edition of The Rough Cut, we podcast al fresco with Eddie Hamilton in Berlin, Germany to talk about his work on Mission:Impossible – Fallout. Eddie shares with us his thoughts on… – The last steps to finishing a […]
The Rough Cut podcast returns with editor, Dan Lebental ACE to talk about his new film, Spider-Man:Far From Home. In this episode we talk about…. -The benefits of editing in surround sound -Using Media Composer for more of the sound […]
Original Avid Chief Editor, Tom Ohanian, takes you on a tour of a restored Avid 1 / Media Composer from 1989.
OG Avid guy, Bill Warner, demonstrates his vision for the future of non-linear editing. The final release of the Avid 1 would look much different and set the standard as a model for most all of the non-linear editing software […]